Review Of Final Major Project (FMP)
Jessica Parry
Media Production.
The Notion Of Chance.
I have updated my blog 3-4 times weekly and written a review at the end
of each week, which has really helped with the development of my project. I
have stuck to my original FMP Plan and the targets I made have been a good
structure for the Final Major Project. I used my sketchbook for notes and
useful research I found, along with storyboards, character design and interviews
creating a journey I have been on throughout the seven weeks.
The targets I have reached from my original FMP Plan are 1. To complete
my research, 2. Develop and experiment with ideas, 3. Complete the animation.
Whilst completing my FMP I added a few more targets to help me reach my goals,
these included: Experiment with different animation techniques and carry out
tests and experiments when making the final animation to ensure it is fluid.
These targets were very helpful and adding to them as I went along helped me to
notice things that I had missed.
Developments I have made along the way include developing the idea from
a tragic event to a childs innocent view of the world. I also created many
different endings as I wanted to see which one worked best. I developed my
characters design to no facial features as I didn’t want their expression to
determine the viewers emotion of the story. I also developed some of the scenes
to make them look more sinister by creating masks on after effects and
following the character across the scene. I experimented with the colour in the
animation, I tried no colour, full colour and rougly coloured in, with colours
that you wouldn’t expect.
I received a lot of helpful advice from other sources throughout my
project including galleries, films and books in order to achieve my final animation
and the best ending I should use. I found the weekly group crits and group
reviews we had very useful as I gathered feedback on what I had completed that
week and advice on what I should look at next. I also enjoyed looking at other
peoples projects and giving them my advice and feedback, and watching their
projects progress.
A few key points I will take away include improving my time management,
so I had longer to create the animation and had time to do reshots and add
extra scenes if I needed to. I would also draw more frames per scene so my animation
looked more fluid. I have developed many skills including life drawing,
rotoscoping, using istopmotion and the planning of the overall project. Next
year I am going on to do a degree in Animation so all these skills I have
learnt throughout this project will be very useful. I will continue to further
my knowledge on istopmotion and continue to work on my drawing skills by
attending more life drawing classes.