Monday, 4 November 2013

Final Sound Journey-Earthquake


I really enjoyed creating our sound journey, from collecting all the sounds and putting it all together and seeing the finished piece. I think it is successful, it is clear to hear what is going on and works well with many sounds all at once. I had never made a sound journey before so i learnt how to create one using soundtrack pro, create a sound storyboard and master sounds. The part i found most challenging was creating the sounds, i wanted them to be really loud and distructive without actually breaking anything. I created most of the sounds by banging doors/lockers, dropping books, knocking over chairs and banging kitchen utensils together. Putting all the sounds together and mastering them in soundtrack pro was easy. Some of the feedback I got from the crits included; all the sounds we produced ourselves, it was well edited, well mastered, it had a simple but effective structure and it was technically successful. Some people said it could of been louder, it needed more bass and it could of included people, screaming and crying. However i did not want to include people as i thought it would be too cliche and not sound genuine. If i was to improve this piece i would record even more sounds and make it slightly louder, to add to the panic and devistation of an earthquake.

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